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Krdshrk

NJGF Fantasy Football '13 - League Full & Drafted

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So I just noticed that everyone has 1 defense.  I have 3.  Something tells me I am not a genius.

Look at your bye weeks, and look at the percentage of ownership and projected points... you can decide which to dump off and pickup another player.  Also, if someone has a weak defense they may want to trade for something better..

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Basically look at Standings (Under League).  The number in the Wavier column is your wavier priority.  If you go to the players that are available (under players -> player list), and want to pick one up, it may say "W (Date)" after them.  That means they're under Waviers.  Wavier priorities are set so that people can't load up on the best available players without making it available for others. 

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I'm actually not sure how it works.  Last year we had 16 teams and 4 divisions.  This year we have 14 teams and 2 divisions - figured I'd make it a little more simple... I guess we'll keep it as it is.  Some players have easier schedules, some don't (mine's pretty tough!).

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Nick, how is the point system work? Is there a webpage? Link please?

 

 http://football.fantasysports.yahoo.com/f1/513367/settings

 

Offense

Completions 1

Passing Yards 25 yards per point; 1 points at 200 yards; 2 points at 300 yards 

Passing Touchdowns 6

Interceptions -1 

Rushing Yards 10 yards per point; 1 points at 100 yards; 2 points at 200 yards; 3 points at 300 yards 

Rushing Touchdowns 6 

Receptions 1

Reception Yards 10 yards per point; 1 points at 200 yards; 2 points at 300 yards 

Reception Touchdowns 6 

Return Touchdowns 6 

2-Point Conversions 2 

Fumbles Lost -2 

Offensive Fumble Return TD 6 

Kickers

Field Goals 0-19 Yards 3 

Field Goals 20-29 Yards 3 

Field Goals 30-39 Yards 3 

Field Goals 40-49 Yards 4 

Field Goals 50+ Yards 5 

Field Goals Missed 0-19 Yards -1

Field Goals Missed 20-29 Yards -1

Field Goals Missed 30-39 Yards -1

Field Goals Missed 40-49 Yards -1

Point After Attempt Made 1 

Point After Attempt Missed -1

Defense/Special Teams

Sack 1 

Interception 2 

Fumble Recovery 2 

Touchdown 6 

Safety 2 

Block Kick 2 

Kickoff and Punt Return Touchdowns 6 

Points Allowed 0 points 10 

Points Allowed 1-6 points 7 

Points Allowed 7-13 points 4 

Points Allowed 14-20 points 1 

Points Allowed 21-27 points 0 

Points Allowed 28-34 points -1 

Points Allowed 35+ points -4

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